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No hay artículos en el carroTrails of Cold Steel II recoge un mes después de la colisión decisiva que cambió el destino de toda la nación de Erebonia. El rápido y táctico combate por turnos con el recién desarrollado sistema "ARCUS" regresa, con todas las campanas y silbatos que los jugadores recuerdan con cariño, junto con el nuevo modo Overdrive, nuevos medios de transporte tanto por la tierra como por el cielo, nuevos aliados, nuevos peligros y un renovado sentido de esperanza mientras Rean trabaja incansablemente para corregir los errores que han llevado al país a desorden.
Cliente
Comentado en España el 18 de mayo de 2020
OK
GIUSEPPE
Comentado en Italia el 30 de noviembre de 2020
Lo regalato e va benissimo
Jon Rosenberg
Comentado en el Reino Unido el 15 de diciembre de 2017
The Legend of Heroes: Trails series has been my favourite long form set of jrpg's for world building and story telling for six years now, ever since I first played Trails in the Sky FC and from my star rating you can see that I feel the Cold Steel II more than lives up to that legacy. The questions I guess are in what way do I consider these games and this particular instalment to be exceptional and are they for everyone or just for a niche market.Over all I love these games because the quality of the character writing, story telling and world building are simply the best I've seen within the genre. Other games, such as the Persona series are equally good when it comes to creating vivid well fleshed out characters and in each individual instalment they may very well have the edge, but the Trails wins hands down in that goal of goals in modern franchises, creating a shared universe in which the individual parts work on their own yet still add up to more than the sum of their parts.The graphic in the series have evolved from being substandard technically but with nice design to being reasonable technically with nice design. Falcom simply don't have the depth of resource to play in the same end of the pool as the big boys when it comes to the technical side. Where they do excel is in creating instantly clear and recognisable character portraits which lets you follow the actions without any strain and CSII is their best effort to date. The world is lovely, the mechs are fun but none of it stands out in a time when we're getting such visual marvels of FFXV or Persona 5.The music for the series has always been strong and this game has maybe the best over all score I've yet heard in a Trails game, it might not have that killer emotional track, such as the Whereabouts of Light from Trails in the Sky, but from the mood to the battle music it's all fantastic.The Characters are mostly the same as the ones you'll have met in CSI and the few new additions are delightful (honestly guys Duvalie is an absolute riot). The story is still centred on Rean and Class VII and they hold the stage effortlessly.The big difference between this game and CSI lies in pacing and structure. Where as the first game was a slow build within a ridged structure (though one I thoroughly enjoyed) Here we're galloping into major plot points right out of the starting gate and the scenario of a country undergoing a civil war is gripping.So far everything I've listed would suggest that it's a game for all comers but honestly that's not really true. In game play terms this is a refinement of an old fashioned turn based battle system which has been around for a quarter of a century. Now personally I still love this type of game play. I love the breath of tactical options with which you're presented and the opportunity to build your characters to fill certain roles; it all calls to the old rpg purist in me. But it's not really for everyone, not with the changes that have come to the genre in the intervening years since it first conceived. I will say though that this is one of the best version of that system I've ever seen implemented, the only other one of recent vintage to be as good would be Bravely Default. However, if you're not into turn based battle systems don't touch this. It's not going to be the one to change your mind.So over all it's a game for those who are going to like it anyway. But if you are one of those lucky people you will absolutely adore Trails of Cold Steel II. Of course if you try and play it without having played Trails of Cold Steel I you'll be hopelessly lost and bewildered but look at it this way, that just means you've got 90 or so hours of wonderful JRPG goodness to enjoy before picking this one up.
Gabriele Signorini
Comentado en Italia el 29 de noviembre de 2017
Molto soddisfatto dell'acquisto di questo videogame. Possedendo già il primo capitolo ho deciso di prendere anche questo per completare la serie su PS3.
Pillar
Comentado en el Reino Unido el 25 de noviembre de 2016
I have clocked over 90 hours in this game and the only thing that remains is the ending.This game provides more of the same as the first game, but with enhanced gameplay as in less linearity, more characters (albeit guests for the most part) more minigames, more means of transportation that are convenient, slightly better graphics, a few more lovely musice scores, and more options for strategic battles.Despite the invisible walls that were so prevalent in the first game, this game gives you much more freedom to explore Erebonia, particularly areas you couldn’t explore in the first game, and features fewer invisible walls. Instead of going from point A to point B solely, you can go to the majority of the map very quickly, which is a very welcome change.There is a very big number of new characters to play, although they are limited to certain missions, but it is really nice to play as these characters despite the limited amount of time you get to control them.You have a snowboarding game with some nice rewards, and the blade card game with some new cards and the fishing game makes a comeback.Mobility: in the first game, the only other fast way of moving was the horses, which was limited to only one area in the game. In this one, however, you can use fast horses in almost most areas except in towns and dungeons. Also, you can use your own spaceship to travel fast.Both graphics and music are enhanced, albeit the graphics are not too much different and many music pieces make a return and I really loved the English voices, mind you there are no Japanese.In terms of the battle system, it is still turn-based but with more options such as overdrive, in which you get stat boosts, act three times in succession, do critical damage and get rid of your status ailments if any. You also have one extra more destructive ultimate S craft (ultimate skill/attack) for everyone, and you can summon your divine night in most battle to fight for you. Speaking of knights, you have to use your mecha knight in certain battles and upgrade him, which really spice things up in this game and adds variety to the gameplay. There are also a few more optional battles with hard bosses, which nets you with lost arts (devastating arts that are costly to cast).The bonding events, in which you get to know your classmates more and sometimes more intimately, make a welcome return in this game as most characters were interesting, but my only grip is that the final bonding event can only be done with one character per walkthrough unless you are ready to load a previous save file to redo a relatively significant portion of the game. A new way of strengthening bonds among the characters is by defeating trial treasure chests, but be ready to keep shuffling your characters and equipping and reequipping them.Overall, this game is still very detailed in terms of world building and character development. The social link system reminds me of persona, of which I am a big fan and it still manages to make old school battles feel fresh and strategic despite the very long time I spend in them. Although this game does not do any revolutionary things as such, it really does what a jrpg sets out to do really well and I really do recommend and love this game. I just wish that more lines were dubbed.Update1: I finished the game after playing for 100+ hours although I am a bit of a perfectionist but I didn’t try to get everything. While the ending was good and satisfying it didn’t leave me very emotional as persona 4, my favourite game of all time, did, but at least it didn’t end on a cliff-hanger as the first game and I am really looking forward to the third one in this series whatever platform it turns up to be in.
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